

In a devastated world, their interpersonal relationship is a highlight of the well-told narrative in Paradise Lost, although the voiceover work doesn’t always do the quality of the plot justice, sometimes falling flat rather than rising to the (emotionally rich) occasion. You also discover you’re not alone when speaking to a girl called Ewa over the radio, and she helps you through the linear narrative with subtle cues.

Through information in scattered notes and recordings, almost philosophical notions are explored and the narrative doesn’t shy away from heavy-handed topics either – which is only fitting since it deals with a Nazi apocalypse of sorts. Much like a walking simulator, you spend the bulk of Paradise Lost exploring this almost alien location and uncovering what happened here to the technologically advanced civilization that retreated there and then vanished. Years after this disastrous end to the war, you’re a young boy who ventures inside one of these seemingly abandoned bunkers looking for your father after your mother passes. The game is set in an alternate history in which the Nazi forces decided to just drop nuclear bombs on Europe before proceeding into bunkers they had built in order to wait out the radioactive fallout.
PARADISE LOST GAME PLOT FULL
It was a tantalizing sample of the game’s atmosphere, so we couldn’t wait to dive into the bigger picture for its full release – which is a multiplatform game that we tested on a PlayStation 4 Pro. Today we’re taking a closer look at a trio of narrative-driven games that were recently released: Paradise Lost, The Fabled Wood and Lost Words – Beyond the Page.ĭeveloped by PolyAmorous and published by All in! Games, Paradise Lost was a title we first got to sample during last year’s digital Gamescom, when a playable demo for the game was available.
